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Forging Paths and Elevating Indie Game Development at GDC San Francisco
The Game Developers Conference (GDC) is an annual event that serves as one of the largest and most prominent gatherings …
The great experience of creating a memorable Plovdiv Game Jam 2023 event
The great experience of creating a memorable Plovdiv Game Jam 2023 event The vibrant city of Plovdiv, Bulgaria, witnessed an …
Inspiring Industry Insights: 2022 GIC Poznan
Yasen Bagalev and Dimitar Popov from The Sixth Hammer on The impact of music and SFX in immersive games “We …
Indie Game Studio “The Sixth Hammer” Takes Gamescom by Storm with “Moo Lander”
Cologne, Germany – The gaming world is buzzing with excitement as Gamescom, the renowned gaming trade fair, prepares to welcome …
Galactic Soccer comes to Moo Lander’s Mooltiplayer
The talented Sixth Hammer team keeps bringing more unique fun action to Moo Lander! Their latest mooltiplayer mode is called …
Achieving Optimized Depth-Of-Field effect in a 2D Unity Game
INTRODUCTION I am Dimitar from The Sixth Hammer – a small independent Bulgarian game studio, currently developing 2D games. Today …
Smooth Scene Streaming with Unity3D
The Co-Founder of The Sixth Hammer Dimitar Popov has returned to tell us about designing a big seamless 2D world without …
Moo Lander’s Mooltiplayer
What’s a fun game without a family friendly competition? Moo Lander has its own couch co-op Mooltiplayer, supporting up to …
History of The Sixth Hammer
Early Stages We had an interesting start – back in 2010 the two programmers, future co-founders of the company (Yasen …