Gameplay and web development examples by The Sixth Hammer
decorative dotsOur Mission

The Technical Partner Behind Your Next Great Title

Specializing in full-cycle production, co-development, and console porting. We blend award-winning IP craftsmanship with technical precision to bring your vision to PC, Mobile, and Console.

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Game Projects Completed

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MetaCritic Average Scores

decorative dotsWho are we?
A Studio of Creators, Game‑Makers and Engineers

Based in Europe, we’re a full-cycle gamedev studio blending artistic excellence with complex engineering. Our production pipeline is built to deliver high-quality games - fast, transparent and 100% in-house.

Cross-Platform Game Dev
Cross-Platform Game Dev

We develop, port and publish games for PCs, consoles and mobile.

Technical Co-Development
Technical Co-Development

We act as a high-end technical force for ongoing projects, providing engineering, optimization, and engine-level support to hit your milestones.

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In-house Production

A Studio of Creators, Game-Makers and Engineers
infiniaGame Development

Game Development -
From Concept to Console

Whether you’re a solo dev, a growing studio, or a publisher, we offer full-service game development or just the part you need help with.

Concept And Game Art
Concept And Game Art

We create stunning visual direction, characters and environments to define the unique style and mood of your game world.

Game And Level Design
Game And Level Design

Our experienced designers build entertainable mechanics, balanced systems and engaging levels that keep players immersed in the game and keep them coming back.

Sound FX And Music Composition
Sound FX And Music Composition

From ambient loops to epic scores and reac tive sound effects - we create immersive, emotionally driven audio experiences for our games.

Programming And Engineering
Programming And Engineering

Robust gameplay systems, tools and technology pipelines built in Unity that are optimized for performance and long-term scalability.

Porting And Optimization
Porting And Optimization

We adapt your game for console, mobile, or PC and optimize performance, controls and visuals across platforms and device generations.

Publishing And Live Ops
Publishing And Live Ops

We help you prepare your game for release on Steam, PlayStation, Xbox, Switch or mobile - including certification and platform compliance.

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decorative dotsFrom Blog
Lectures in University of Veliko Turnovo "St Cyril and St. Methodius"
Event
Dec 11, 2025
Lectures in University of Veliko Turnovo "St Cyril and St. Methodius"

The Sixth Hammer’s Level designer, Alexander Filipov, ran a course of lectures on game design in University of Veliko Turnovo "St Cyril and St. Methodius".

Lectures in University of Plovdiv "Paisii Hilendarski"
Event
May 05, 2025
Lectures in University of Plovdiv "Paisii Hilendarski"

Dimitar Popov, one of The Sixth Hammer co-founders, was invited by University professors to give guest lectures on game design and Unity programming.

KoSher 2024
Event
Sep 20, 2024
KoSher 2024

Yasen Bagalev, one of the Sixth Hammer’s cofounders, Sofia Game Jam’s Filip Tarpov, and Hardcore Game Jam’s Angel Marchev ran a panel discussion at KoSher 2024 in Sofia.

The Sixth Hammer at Plovdiv Game Jam 2024
Event
Feb 06, 2024
The Sixth Hammer at Plovdiv Game Jam 2024

Plovdiv Game Jam is one of the biggest gaming events in Bulgaria as part of the Global Game Jam. Members of The Sixth Hammer held talks and helped organize the event.

Inspiring Industry Insights: 2022 GIC Poznan
Event
Nov 05, 2022
Inspiring Industry Insights: 2022 GIC Poznan

Yasen Bagalev and Dimitar Popov held a talk on "The impact of music and SFX in immersive games" at GIC 2022 in Poznan, Poland.

The Sixth Hammer takes Gamescom 2022 by storm with Moo Lander
EventGame Project
Sep 10, 2022
The Sixth Hammer takes Gamescom 2022 by storm with Moo Lander

Among the participants in Gamescom 2022 is the indie game studio The Sixth Hammer, ready to make their mark with their highly anticipated game, Moo Lander.

Achieving Optimized Depth-Of-Field effect in a 2D Unity Game
Tech StudyGame Project
Feb 17, 2022
Achieving Optimized Depth-Of-Field effect in a 2D Unity Game

Technical analysis on the best way to implement Depth of Field for a 2D game with semi-transparent Sprites using Unity.

Moo Lander short documentary is out now!
Game Project
Aug 08, 2021
Moo Lander short documentary is out now!

Join the developers and learn more about Moo Lander - the upcoming action adventure game where you fight mighty cows and solve ancient puzzles.

BEGE Expo 2017
Event
Nov 13, 2019
BEGE Expo 2017

The Balkan Entertainment & Gaming Expo is one of the biggest conference and exhibitions in Eastern Europe and The Sixth Hammer had a booth to showcase Moo Lander.

FAQs illustration
In-house production
100% In-House Production

From design to launch, every aspect of your project is handled by our core team.

Fast delivery
Fast And Flexible Delivery

We adapt to your timeline - both for full projects or urgent help mid-production.

Expert-led team
Expert-Led Creative Team

Our leads come from the companies like Disney, Ubisoft and more - with decades of combined experience.

Frequently Asked Questions

Find the answers to all of our most frequently asked questions

Yes! We regularly join ongoing projects to provide programming, art, design, or optimization support and we adapt quickly to your pipeline and tools.

Absolutely! We have released games on PlayStation, Xbox and Switch and we can handle the certification, platform requirements and submission processes from start to finish.

Yes. We often work under NDA as a white-label partner with you retaining full branding and client ownership.

After we gather the needed requirements and scope and before any development starts, we always present detailed time and cost estimations based on the requirements.

Yes - we build multiplayer backends, player portals, leaderboards, analytics dashboards and admin tools tailored to your game’s specific needs.

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infiniaContact us

Let’s talk about your project

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Email Us Directly
Email Us Directly

Reach out to us and schedule a meeting to discuss your development needs.

Let’s Collaborate
Let’s Collaborate

We work with studios, publishers, brands and agencies. We do full-cycle development or co-dev.

Working Worldwide
Working Worldwide

We’re operating globally - we can sync with your working schedule wherever you are.